Reza Ali is a designer, developer, and director.
He's passionate about making and exploring how new tools and technologies can be used to create beautiful experiences, interfaces, tools, products, games and applications. He loves:
- Shut down Reza Studios.
- Started working at Google (Daydream)!
- Created and open sourced Transform, a live coding environment for exploring GPU particle physics and rendering.
- Finished Guest Researcher Residency on Computational Geometry & Design in Yamaguchi, Japan (YCAM Interlab)
- Integrated Complex Motion Planning Algorithms into Skycatch's pipeline
- Help architect and develop software for Skycatch along side his badass brother, Haris Ali
- Was one of the best men at his older brother's wedding in Singapore!
- Moved Reza Studio from San Francisco to Berkeley
- Turned 30
- Launched F3 [Live Code 3D Form] Mac App
- Got obsessed with CNC Milling @ Autodesk Pier 9
- Lived in Barcelona (December)
- Ported Fragment to Windows
- Collaborated with Jeff Linnell to make magic on a top secret project
- Exhibited work at Autodesk's Pier 9 AIR Show. Made a 3D Printer with a custom extruder for chocolate / food printing.
- Went to FITC (Japan) and NVScene (San Jose).
- Created a new UI library for Cinder
- Created a new Tiler Render library for Cinder
- Designed and coded various data visualization using C++, GLSL, Cinder (glNext), OpenGL 4.0 for CSA (BCG)
- Featured in Viewpoint Magazine as an innovative designer in the design & data space.
- Spoke at Eyeo Festival about going from the virtual to the physical (software to digital fabrication)
- Created an immersive installation for Dolby Laboratories' new headquarters (1275 Market St, SF, CA)
- Fell in love.
- Was a Guest Researcher @ YCAM (December 2015 - February 2016).
- Created logo designs and intro animation cards for Vrse.
- Wrote complex computational geometry route planning algorithms in C++ for Skycatch.
- Released Fragment, a design tool that utilizes GLSL and live coding to allow anyone to create spectacular imagery with math(s)!
- Worked at Patten Studio on a Giant Video Mirror Wall Installation for Intel @ CES
- Designed & Produced 6 Generative Music Videos for OK GO's 2014-2015 World Tour
- Bonnaroo Clock Tower Visuals w/ GMUNK
- Artist Residency @ Autodesk, Pier 9
- Won Urban Data Canvas Hackathon (w/ Johan Bichel Lindegaard, Jasper Speicher, Erik van der Molen)
- Rise App Clone @ Famo.us Featured in Forbes (w/ Tim Chin)
- Art/Design Work Featured in New Move Trend Diary 2014-2016
- Spoke at CCRMA @ Stanford. Guest Visual Artist @ CCRMA Modulation's 2014
- Worked at Miselu (Hardware / Software Music Startup, SoMA, SF)
- Worked at Famo.us (Web Technology Startup, SoMA, SF)
- Worked on CLOUDS (w/ James George, Jonathan Minard + GMUNK + Pato)
- Worked on ofxUI
- VJed for LL Cool J @ SXSW
- Collaborated with GMUNK on an art project for Vine
- Heron Arts Residency
- GAFFTA Workshop (w/ Josh Nimoy)
- Showed work at Art by Code (Codame + Public Works)
- Made a WebGL Renderer (for Famo.us)
- Moved from Palo Alto to San Francisco
- Won Art Hack Day (Audio Shader Toy) w/ Gabe Dunne + Ryan Alexander
- Audio Shader Toy was shown at Creator's Project)
- OMG - Shepard Fairey
- Drawnetic Android App - Razorfish
- Nokia Freelance (wearables + cloud + web apps)
- Nexleaf (wireless sensor networks + cloud + data visualization (D3.js)
- Moved from Santa Monica to Palo Alto
- Worked for Motion Theory under Mathew Cullen, Kaan Atilla, and Chris Riehl
- Worked at Nokia Research Center under Rebecca Allen (Founding Chair of Design Media Arts @ UCLA) and Sean White.
- Freelanced for POSSIBLE (created an audio-visual VJ app for Deadmau5)
- Freelanced for Santa Barbara Museum of Art (created an iPad app, iCubist, that augmented the museum's Analytic Cubist Exhibit featuring works from Picasso and Braque).
- Gave presentations at Nokia Design, Google Data Arts Center, NIME 2010, and NIME 2011.
- Was featured in two books: Visual Complexity by Manuel Lima and Generative Art by Matt Pearson
- Was featured on www.creativeapplications.net and www.thecreatorsproject.vice.com.
- Worked on a gallery installation, and various other personal new media art projects.
2008 - 2010
- Moved to California from New York
- Earned a Master of Science in Multimedia Engineering (with a focus in Visual and Spatial Arts) from the Media Arts and Technology at the University of California, Santa Barbara.
- Advisors were George Legrady (Data Visualization Artist), Casey Reas (Co-Creator of Processing, MIT Media Lab), and Matthew Turk (MIT Media Lab).
- His research and projects at MAT were shown at various venues around the world: NIME 2011 (Oslo, Norway), NIME 2010 (Sydney, Australia), Mindshare (Los Angeles, California), Mixed Greens Gallery (New York, New York).
- Moved from Santa Barbara to Los Angeles (Venice)
2004 - 2008
- Graduated from Rensselaer Polytechnic Institute with two B.S. (Mechanical and Electrical Engineering)
- Earned Minors in Electronic Art and Product Design) studying under Curtis Bahn, Shawn Lawson and Kenneth Conner.
- Was the top student in the electrical engineering department (GPA 3.96)
- Won merits in the Electronic Arts classes he took throughout his time at RPI.
- Won a prestigious scholarship to Rensselaer Polytechnic Institute