3D, Art, C++, Data Visualization, Design, Electronics, GLSL, GLUT, Inspiration, Java, Jitter, MAT, Math Art, Maxmsp, Maya, MEL, OpenFrameWorks, OpenGL, Particles, Physical Computing, Processing.org, Reza, Scripting, Special Effects, Technology, UCSB, Visualization, Visuals, VJ
November 5, 2010
This is a post about a presentation I gave at LAVA: Los Angeles Visual Artists, a group of people dedicated to exploring new ways of creating and mixing visuals, VJs/DJs/Artists/Designers.
3D, Art, Design, Java, Math Art, Maya, MEL, OpenGL, Particles, Processing.org, Reza, Special Effects, Visuals
April 17, 2010
3D Field Flow is an exploration of invisible space, fluid flow, thermodynamics and dynamical systems. Empty space surrounds us, however is this space really empty? The space around us is governed by the rules of thermodynamics and physics and shows some interesting behavior when simulated and visualized in 3D.
3D, Art, Design, Maya, MEL, Particles, Processing.org, Reza, Uncategorized
February 26, 2010
“EMERGENT” was created using a particle system that was given basic rules of behavior, this is very similar to swarm algorithms using in architecture to create 3D forms.
3D, Art, Final Cut Pro, MAT, Maya, MEL, Particles, Scripting, Special Effects, Technology, UCSB, Visuals
December 19, 2008
December 19, 2008
Arduino, Art, C++, Design, DJ, Electronics, Inspiration, Java, Jitter, MAT, Maxmsp, Maya, MEL, OpenGL, Particles, photography, Processing.org, Reza, Special Effects, Technology, UCSB, Uncategorized, Visualization, Visuals, VJ
December 18, 2008
This blog is my thinking space and portfolio of Audio Visual Experiments. And building things with and for Processing, openFrameworks, Cinder, Three.js, DJing, VJing and more.
© 2013 Reza Ali