Gray-Scott-Reaction-Diffusion-Reza

Great Scott!?!

September 12, 2013

DSC_0886

iCubist

February 18, 2013

An Interactive Exploration of Analytic Cubism for the iPad. Commissioned by the Santa Barbara Museum of Art and the Kimbell Art Museum, Fort Worth, Texas.

Samsung-2_8_2012_174420 high_19200x12000

OMG

March 14, 2012

My interpretation of the emoticon “OMG” for Samsung’s Noteworthy Project: noteworthyproject.com/

Screen shot 2012-03-06 at 3.10.26 PM copy

Audio Shader Toy

March 5, 2012

My visuals from a web based glsl shader tool/toy that allows for in browser prototyping of audio-reactive visuals. You can edit glsl code in the browser in real-time! The project was created at Art Hackathon SF by Ryan Alexander, Gabriel Dunne, and Reza Ali. Check out the project at: https://github.com/notlion/audio-shadertoy

Magneto2

Magneto: An Exploration of Lorentz Force

June 28, 2011

The images in this post were generated by a real-time particle simulation of 5000 charged particles interacting with magnetic fields. This fundamental theory/law is used to derive their motion is based on the Lorentz Law in Fields and Waves. In physics Lorentz Force defines how a charged particle (point charge) is affected by an electromagnetic field.

Motion_Theory_Reza_Ali_11

Unreachable Code @ Motion Theory!

November 9, 2010

A collection of renders from code-based projects that I created at Motion Theory. Summer 2010.

LoveHateNow_NYC_Reyna_Hysell_Reza_2 copy

LoveHateNow

November 7, 2010

LoveHateNow is a constantly evolving, real-time, mixed media triptych exploring the mood of New York City through live internet feeds…

LAVA2

L.A.V.A. Presentation: About Me & My Research

November 5, 2010

This is a post about a presentation I gave at LAVA: Los Angeles Visual Artists, a group of people dedicated to exploring new ways of creating and mixing visuals, VJs/DJs/Artists/Designers.

SoundTravel-9-3-2010--1-29-6

PUSH || PULL

November 5, 2010

TypoSprings-2-7-2011--1-42-36

mis.shap.en.ness

November 4, 2010

These images were created with a processing sketch that utilizes springs and particles.

Reza_Sound_Design_1

Visual Sound Design

June 11, 2010

MAT-9835

Generative

May 28, 2010

I developed a piece of software that makes generative images by using a particle system to trace out curves/lines drawn by the user.

Biorhythm-Reza-Ali-Openframeworks

BioRhythm (Work in Progress)

May 28, 2010

BioRhythm is a biofeedback installation; visualization and sonification are based on real-time Photoplethysmograph (PPG) physiological instrumentation (Biopac System, Inc).

Vasarely-Reza-Ali-Openframeworks

Vasarely Tribute

May 28, 2010

A real-time exploration of one of Vasarely pieces, navigated in three dimensional space, time synced to “Heard From Telegraph Lines” (Time-Stretched Remix) by Boards of Canada.

3D Field Flow Reza Processing

3D Field Flow

April 17, 2010

3D Field Flow is an exploration of invisible space, fluid flow, thermodynamics and dynamical systems. Empty space surrounds us, however is this space really empty? The space around us is governed by the rules of thermodynamics and physics and shows some interesting behavior when simulated and visualized in 3D.

Lormalized-Reza-Ali-Processing

LORMALIZED

April 3, 2010

LORMALIZED = Lorenz + nOrmalization + Real-tiMe + interActive + visuaLize + partIcles + reZa + procEssing.org + 4D

EMERGENT_Reza_Ali_8

EMERGENT

February 26, 2010

“EMERGENT” was created using a particle system that was given basic rules of behavior, this is very similar to swarm algorithms using in architecture to create 3D forms.

3D SuperShapes Reza

3D SuperShapes

February 6, 2010

2D_SuperShape_Reza_Ali_Processing

Organic SuperShapes

January 31, 2010

Recently, I have been exploring SuperShapes, which are organic shapes that are rendered by evaluating the superformula with different parameters. This formula creates some beautiful and very organic shapes that can be used in other graphics to make a dynamic graphic composition (either interactive or static). Doing this in Matlab or Mathematica is interesting, but I wanted to make something a little more interactive, minimal and fun to play with so I designed a application that can be used to create these shapes and render an image of them at a super high resolution.

A Drifting Up Reza Ali Processing

A Drifting Up

November 23, 2009

This is an audio-reactive algorithmic visual art piece that uses the concept of charged particles and flocking to simulate a organism that is alive and composed of micro-organisms. The movement is rather pleasing thus I decided to exhibit the algorithm in a rather catchy video art fashion. Enjoy.

Back to the Future