Info: Distributed is a project that explores 3D space, particle systems, flocking, a sphere's unique geometry, glsl shaders, light scattering, interaction, and electromagnetic forces. Particles are distributed on a sphere surface. These particles repel each other all the while stick to the surface of a sphere. Over time the particles distribute themselves evenly over the surface.
Designer & Developer: Reza Ali
Output: Prints & Custom Software (C++, GLUT, OpenGL, GLSL)