Info: MEL (Maya Embedded Language) scripting experiments. The first image was made by creating a hemisphere and duplicating it over and over and over. Every copy was scaled and rotating. The second image was made by visualizing a saddle point by cubes. The third and fourth images were created by duplicating a set of meshes and applying a scale and rotation operation upon each duplication. The fifth and sixth images were created in a similar fashion (as the third and fourth), except a deformer was applied to each duplicate. The images were rendered using Maya's default occlusion rendering. I wrote up an instructable on how to setup occlusion rendering in Maya.
Designer & Developer: Reza Ali
Software: Maya & Custom MEL Script