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Distributed
Distributed was a project that explored the dynamics of 3D space through particle systems, flocking behavior, the unique geometry of spheres, GLSL shaders, light scattering, interaction, and electromagnetic forces. Particles were initially positioned on the surface of a sphere, where they repeled one another while remaining constrained to the spherical surface. Over time, these interactions result in the particles evenly distributing themselves across the sphere. This was one of my first explorations of emergent behavior. A topic that captivated by mind for more than a decade.
Credits
Designer & Developer: Reza Ali
Output: Prints & Custom Software (C++, GLUT, OpenGL, GLSL)
Year: 2009






